Great Design 1
Some products like the home entertainment remote control are fabulous inventions but have buttons that are not easy to understand.
Gadgets with great design have to be easy to use.
We need gadgets that are useful
In the past, new technology designs were very useful but now gadgets are getting more complicated.
There has to be a value in a piece of design.
Great Design 2
When you are designing something, there will a lot of problems and limitations to create a perfect gadget. (Conflicting constraints).
Having a cheap design is the only requirement that does not cause problems.
“Good design adds value faster than it adds cost”. As every product is being sold, the higher the value becomes.
Designing needs a lot of planning and close thinking. (To decide what kinds of buttons should be on a remote control and the limitations (e.g. space, size, value))
Artistic beauty is irrelevant.
Great Design 3
As the design gets better and the more the people need it, it is more likely that the design will be purchased.
A design can be seen as perfect and fabulous, but there are still obvious problems in the design that have not been identified.
Usability is probably the most important feature of a design.
Even if a design is better than the top best-selling product, it would never overtake the product in being #1 because the popularity, the value and the desire for it is already way too high.
The fewer the features a product has, the more popular it becomes. However, all of the features have to be easy to use and is important or helpful.
Every product has a special flaw.
Form and Function in Design
The shape of the design has to be based upon its function and purpose.
The product’s designs are bounded by functional limitations of math and materials and logic, but their acceptance is constrained by social expectations.
“Form follows function” can be problematic and needs a lot of close planning and analyzing.
Ornaments are only functional in some cases. (Mainly in architecture)
Ornaments can be used as a signature, a brand or a symbol.
Anatomy will be structured according to functions associated with use.
Decorative elements are superfluous.
Linking the relationship between the form of an object and its intended purpose is a good idea for designers and architects, but it is not always by itself a complete design solution.
My design: My Shoes
Give the feet proper support and prevents the feet from becoming sore.
Simple. (In article 3, the fewer the features, the more popular the product has become).
Keep them warm during a cold weather.
For everyday use. (Some people use shoes the whole day). (Article 3 says that the most important feature is usability).
They are light.
Fairly cheap. (Article 2 says that having a cheap design is the only requirement that wont cause conflicting constraints).
These shoes are not water-proof. (Article 3 says that every product has a special flaw.)
Is not eye-catching or appealing. (Article 2 says that artistic beauty is irrelevant.)
It doesn’t have any decorative elements. (Article 4 says that decorative elements are not required in a design.)
The shape of the shoe is based on its purpose. (Article 4 says the shape of the design has to be based upon its function and purpose).
The shoe has an ornament which is used as a brand. (Article 4 says that an ornament can be used as a signature or a brand).
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